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Fallout new vegas halo weapons
Fallout new vegas halo weapons













Weapon Handling adds 1 to your Agility and 3 points to One-Handed and Two-Handed Melee skills. This perk allows an Explosives or Energy Weapons focused Courier to effectively use any weapon from those categories with a Strength no higher than 6 and the appropriate skill requirements. With a Strength of 8 and Weapon Handling, the player can use every weapon with no penalty (the minigun requires a Strength of 10 to use). Reduces the Strength requirement of all weapons by 2.

  • The Fallout 2 manual – p.113 – erroneously states that the Strength requirement is 1-9, instead of 1-6.
  • You can see his Original mod here I have added this rifle to 4 Locations in the wasteland:-The Bottom of the Repconn Test Site, on a table not far from the space suit. I have ported his mod from Fallout 3 to New Vegas with his permission. The perk is not a particularly good investment, as well distributed skill points provide a superior bonus. A port of loloie69's Custom Meshed and Textured Assault Rifle from Halo. +3 bonus to your Strength for the purposes of using and meeting the requirements for weapons.

    fallout new vegas halo weapons

    You gain a +3 to your strength for the purposes of Strength checks when trying to wield weaponry. You can wield weapons much larger than normally allowed.















    Fallout new vegas halo weapons